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How to Play / Growing the port

Research

Six branches that unlock new business, buildings and choices.

GAME VERSION 0.1.0 (pre-alpha) LAST UPDATED 4 Oct 2026

Research needs a Research Lab. Each project costs money and takes days to complete; a second lab lets you run two at once.

Branches

Branch What it opens
Flight Operations Traffic control, approach corridors, more regional traffic
Logistics Denser storage, bonded warehousing, freight hubs
Energy Reliable plants, grid storage, fusion power
Commerce Market analysts, brokerage, an exchange seat
Services Fuel marketing, repair engineering, premium lounges
Engineering More construction crews, faster building, heavy lift rigs

Late-game choices

At port level 5 the deepest tiers ask you to choose: in each branch you take two of the options, permanently. Pick to suit how your port makes its money. The tier 6 capstones above them need port level 6.

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